A multiplayer fighting game (2-4 players), where everyone are kebabs. 
The food you pick up serve as both your health and as ammo for attacks.
ASSETS:
My primary role in the project was to texture every 3d model of the food, characters, and background.
I also assisted the producer in delegating tasks to others in the art team.
Food sculpted by me
Food sculpted by Li and Vivian
Player sculpted by Li and Vivian, rigged by Marshall. 
While only the meatball was used in the final build, a takoyaki variant was also made, as well as alternate colorways.
Stage sculpted and rigged by Marshall
CONCEPT ART:

Test for procedural cel-shading + pixel filter (Unused)

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