< Made for the GMTK Game Jam 2023 >
< Out of 6840 entries, #552 Overall #106 Presentation #1075 Creativity, #1429 Enjoyment>
For the prompt "Role Reversal", we approached it from a narrative sense; having the player control the wind, usually a force of nature, to push along a piece of mail that lacks an explicit sender.
ASSETS:
pinwheel cursor (above)
obstacles (below)
(We initially planned to have a day level and a night level, and made some alternate colorways for some repeating obstacles, such as the cranes)
CONCEPT ART:
The sprites were initially intended to be clearly pixel art, but we changed it, as a cleaner style will compliment the painted background more nicely.
Mockup of a transition between the day and night levels (Original painting by pileofants)