✩°。 ⋆ 3D Modeling ⋆ 。°✩
✩°。 ⋆ Characters + Props ⋆ 。°✩
Or, jump to Environments
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Experiment with NPR material masking and procedurally generated meshes (Geo Nodes).
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^ 3d adaptation of Leeku from 2 player rhythm game "Horse Horse Revolution" ^
Based on 2d sprite render by Ko.
Character design concept by me, Ko, and Katie.
Click to see more about HHR
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^ Models for 2-4 player fighting game "Kebash" ^
All textures by me; Eggplant, Mushroom, Onion models by me. Other models by Li, Vivian, Marshall.
Click to see more about Kebash
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^ Low-poly models based on specs from DS/3DS Era ^
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✩°。 ⋆ Environments ⋆ 。°✩
Or, jump to Characters
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^ Setting for "August Imago" ^
^ Older version, when the concept for the setting was more domestic ^
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Experimentations with combining NPR sheer shaders and candy models made with photographed food.
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beattyfulmina@gmail.com